ou are the thing that came in with the meteor.

A meteor punches through the hull of the deep-survey ship FCF Enterprise. The crew patches the breach and goes back to sleep. Something small and warm crawled out of it first.

Play the monster. Start as a hatchling in the hydroponics compost. Breed a brood in the sleeping crew and burrow into the ones who wake. Molt at resin nests into something bigger and worse. Then take the ship deck by deck, all the way to the bridge. The whole time, Nully, the ship's AI, watches you through its blue eyes and asks you questions it can't answer.

Three forms

  • Hatchling: small enough for the vents. Implant sleepers to grow your brood, latch onto faces, and burrow through a host from the inside.
  • Stalker: twice the size and just as quick, with a bladed tail and a stinger that seeds the crew members who are awake.
  • Apex: crowned and armoured, with acid, a roar, and spore patches that puff over anyone who wanders too close.

12 decks: Hydroponics, Crew Quarters, Medical, Research Lab, Cargo Hold, Engineering, Reactor Core, Barracks, Security, Life Support, Command Gate and the Bridge.

The crew fights back. Security Chief Sybee runs the sweeps. Chief Engineer Nitro guards Engineering with his chihuahua Mini. The lab has scientists Zunneh, Rae and Kat Person, and Meesh the polar bear, who is trapped there and attacks when released. There are also Combat Commander Skyking, Nemesis the fire commando, and P4uly the flare unit paired with the Machine Gun Queen at the Command Gate. Captain Keys waits on the bridge inside the Warden. Watch out for Baezil the cat.

Features

  • Crawl on any wall, ceiling or vent
  • An opening cutscene with the meteor strike, and an ending that sets up Part II
  • 8 visual styles you can switch from the menu: Classic, Painted Grime, Graphic Noir, Etched Biomech, Bioluminescent, Biomech Chrome, Flesh Hive and Thermal Vision
  • An atmospheric soundtrack with separate music and effects volume
  • The game remembers the furthest deck you've reached, so you can jump back in from the deck select

Controls

  • WASD: crawl on any wall or ceiling
  • Left mouse: bite or claw toward the cursor (while latched on, burrow)
  • Space: pounce (a hatchling latches onto the face)
  • F: breed (implant a sleeper, sting a crew member, grow a spore patch)
  • Right mouse, E, Q: tail, acid and roar, as you evolve
  • R: molt at a resin nest when evolution is full
  • Esc: pause and volume

Plays in the browser and needs a keyboard and mouse.

Content warning: blood and gore, body horror, and strong language.

Published 2 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(4 total ratings)
Authorknightfal3
Tags2D, AI Generated, Aliens, Atmospheric, body-horror, Horror, Sci-fi, Singleplayer
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

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